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Module:TableTools
From RTGame Wiki
Revision as of 22:24, 27 April 2017 by RTGame>Alistair3149 (Created page with "--[[ ------------------------------------------------------------------------------------ -- TableTools --...")
This documentation is transcluded from Module:TableTools/doc. Changes can be proposed in the talk page.
Module:TableTools requires Module:LibraryUtil.
Module:TableTools is required by Module:List.
Module:TableTools is required by Module:Namespace detect.
This template is imported from Module:TableTools on Wikipedia.
This template is imported from the English Wikipedia. Although the visual appearance might be different, the functionality is identical. Please refer to the Module:TableTools page on Wikipedia for detailed documentation.
Module:TableTools includes a number of functions for dealing with Lua tables. It is a meta-module, meant to be called from other Lua modules, and should not be called directly from #invoke.
--[[
------------------------------------------------------------------------------------
-- TableTools --
-- --
-- This module includes a number of functions for dealing with Lua tables. --
-- It is a meta-module, meant to be called from other Lua modules, and should --
-- not be called directly from #invoke. --
------------------------------------------------------------------------------------
--]]
local libraryUtil = require('libraryUtil')
local p = {}
-- Define often-used variables and functions.
local floor = math.floor
local infinity = math.huge
local checkType = libraryUtil.checkType
--[[
------------------------------------------------------------------------------------
-- isPositiveInteger
--
-- This function returns true if the given value is a positive integer, and false
-- if not. Although it doesn't operate on tables, it is included here as it is
-- useful for determining whether a given table key is in the array part or the
-- hash part of a table.
------------------------------------------------------------------------------------
--]]
function p.isPositiveInteger(v)
if type(v) == 'number' and v >= 1 and floor(v) == v and v < infinity then
return true
else
return false
end
end
--[[
------------------------------------------------------------------------------------
-- isNan
--
-- This function returns true if the given number is a NaN value, and false
-- if not. Although it doesn't operate on tables, it is included here as it is
-- useful for determining whether a value can be a valid table key. Lua will
-- generate an error if a NaN is used as a table key.
------------------------------------------------------------------------------------
--]]
function p.isNan(v)
if type(v) == 'number' and tostring(v) == '-nan' then
return true
else
return false
end
end
--[[
------------------------------------------------------------------------------------
-- shallowClone
--
-- This returns a clone of a table. The value returned is a new table, but all
-- subtables and functions are shared. Metamethods are respected, but the returned
-- table will have no metatable of its own.
------------------------------------------------------------------------------------
--]]
function p.shallowClone(t)
local ret = {}
for k, v in pairs(t) do
ret[k] = v
end
return ret
end
--[[
------------------------------------------------------------------------------------
-- removeDuplicates
--
-- This removes duplicate values from an array. Non-positive-integer keys are
-- ignored. The earliest value is kept, and all subsequent duplicate values are
-- removed, but otherwise the array order is unchanged.
------------------------------------------------------------------------------------
--]]
function p.removeDuplicates(t)
checkType('removeDuplicates', 1, t, 'table')
local isNan = p.isNan
local ret, exists = {}, {}
for i, v in ipairs(t) do
if isNan(v) then
-- NaNs can't be table keys, and they are also unique, so we don't need to check existence.
ret[#ret + 1] = v
else
if not exists[v] then
ret[#ret + 1] = v
exists[v] = true
end
end
end
return ret
end
--[[
------------------------------------------------------------------------------------
-- numKeys
--
-- This takes a table and returns an array containing the numbers of any numerical
-- keys that have non-nil values, sorted in numerical order.
------------------------------------------------------------------------------------
--]]
function p.numKeys(t)
checkType('numKeys', 1, t, 'table')
local isPositiveInteger = p.isPositiveInteger
local nums = {}
for k, v in pairs(t) do
if isPositiveInteger(k) then
nums[#nums + 1] = k
end
end
table.sort(nums)
return nums
end
--[[
------------------------------------------------------------------------------------
-- affixNums
--
-- This takes a table and returns an array containing the numbers of keys with the
-- specified prefix and suffix. For example, for the table
-- {a1 = 'foo', a3 = 'bar', a6 = 'baz'} and the prefix "a", affixNums will
-- return {1, 3, 6}.
------------------------------------------------------------------------------------
--]]
function p.affixNums(t, prefix, suffix)
checkType('affixNums', 1, t, 'table')
checkType('affixNums', 2, prefix, 'string', true)
checkType('affixNums', 3, suffix, 'string', true)
local function cleanPattern(s)
-- Cleans a pattern so that the magic characters ()%.[]*+-?^$ are interpreted literally.
s = s:gsub('([%(%)%%%.%[%]%*%+%-%?%^%$])', '%%%1')
return s
end
prefix = prefix or ''
suffix = suffix or ''
prefix = cleanPattern(prefix)
suffix = cleanPattern(suffix)
local pattern = '^' .. prefix .. '([1-9]%d*)' .. suffix .. '$'
local nums = {}
for k, v in pairs(t) do
if type(k) == 'string' then
local num = mw.ustring.match(k, pattern)
if num then
nums[#nums + 1] = tonumber(num)
end
end
end
table.sort(nums)
return nums
end
--[[
------------------------------------------------------------------------------------
-- numData
--
-- Given a table with keys like ("foo1", "bar1", "foo2", "baz2"), returns a table
-- of subtables in the format
-- { [1] = {foo = 'text', bar = 'text'}, [2] = {foo = 'text', baz = 'text'} }
-- Keys that don't end with an integer are stored in a subtable named "other".
-- The compress option compresses the table so that it can be iterated over with
-- ipairs.
------------------------------------------------------------------------------------
--]]
function p.numData(t, compress)
checkType('numData', 1, t, 'table')
checkType('numData', 2, compress, 'boolean', true)
local ret = {}
for k, v in pairs(t) do
local prefix, num = mw.ustring.match(tostring(k), '^([^0-9]*)([1-9][0-9]*)$')
if num then
num = tonumber(num)
local subtable = ret[num] or {}
if prefix == '' then
-- Positional parameters match the blank string; put them at the start of the subtable instead.
prefix = 1
end
subtable[prefix] = v
ret[num] = subtable
else
local subtable = ret.other or {}
subtable[k] = v
ret.other = subtable
end
end
if compress then
local other = ret.other
ret = p.compressSparseArray(ret)
ret.other = other
end
return ret
end
--[[
------------------------------------------------------------------------------------
-- compressSparseArray
--
-- This takes an array with one or more nil values, and removes the nil values
-- while preserving the order, so that the array can be safely traversed with
-- ipairs.
------------------------------------------------------------------------------------
--]]
function p.compressSparseArray(t)
checkType('compressSparseArray', 1, t, 'table')
local ret = {}
local nums = p.numKeys(t)
for _, num in ipairs(nums) do
ret[#ret + 1] = t[num]
end
return ret
end
--[[
------------------------------------------------------------------------------------
-- sparseIpairs
--
-- This is an iterator for sparse arrays. It can be used like ipairs, but can
-- handle nil values.
------------------------------------------------------------------------------------
--]]
function p.sparseIpairs(t)
checkType('sparseIpairs', 1, t, 'table')
local nums = p.numKeys(t)
local i = 0
local lim = #nums
return function ()
i = i + 1
if i <= lim then
local key = nums[i]
return key, t[key]
else
return nil, nil
end
end
end
--[[
------------------------------------------------------------------------------------
-- size
--
-- This returns the size of a key/value pair table. It will also work on arrays,
-- but for arrays it is more efficient to use the # operator.
------------------------------------------------------------------------------------
--]]
function p.size(t)
checkType('size', 1, t, 'table')
local i = 0
for k in pairs(t) do
i = i + 1
end
return i
end
return p