Town: Difference between revisions
mNo edit summary Tag: 2017 source edit |
Tag: 2017 source edit |
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! class="unsortable" |Notes | ! class="unsortable" |Notes | ||
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|Ashenvale||11||[[File:AshenvaleMain.png|175px]]|| | |[[Ashenvale]]||11||[[File:AshenvaleMain.png|175px]]|| | ||
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|11.6.1972||Ray||1.89||900.000 | |11.6.1972||Ray||1.89||900.000 |
Revision as of 04:15, 30 October 2022
On the Minecraft server, a town is a settlement that has met certain requirements, primarily a large enough population, and in doing so is granted certain privileges and perks. These perks include a level of prestige, a guaranteed navigational block on the Directory, and a special Dynmap marker.
Towns act as individual subcommunities and may have their own farms and systems. The population of a town may also vary drastically - it can gain members or lose them. Some towns have many or all of their members originating from a certain subcommunity that has decided to partake in the survival server, e.g. Nurndal, which had a large portion of the population originating from the New World Order New Earth build group.
The style of a town varies and may range from strict to very lax restrictions on what can be built. In addition, a town may have many smaller "districts", which act as semi-independent towns in their own right.
List of 1.13 (2018) Towns
Name | Population | Image | Notes |
---|---|---|---|
Ashenvale | 11 | ||
11.6.1972 | Ray | 1.89 | 900.000 |
1.9.1992 | Bianchi | 1.72 | 2,000.50 |