Town: Difference between revisions

From RTGame Wiki
mNo edit summary
Tag: 2017 source edit
Tag: 2017 source edit
Line 14: Line 14:
! class="unsortable" |Notes
! class="unsortable" |Notes
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
|Ashenvale||11||[[File:AshenvaleMain.png|175px]]||
|[[Ashenvale]]||11||[[File:AshenvaleMain.png|175px]]||
|-
|-
|11.6.1972||Ray||1.89||900.000
|11.6.1972||Ray||1.89||900.000

Revision as of 04:15, 30 October 2022

On the Minecraft server, a town is a settlement that has met certain requirements, primarily a large enough population, and in doing so is granted certain privileges and perks. These perks include a level of prestige, a guaranteed navigational block on the Directory, and a special Dynmap marker.

Towns act as individual subcommunities and may have their own farms and systems. The population of a town may also vary drastically - it can gain members or lose them. Some towns have many or all of their members originating from a certain subcommunity that has decided to partake in the survival server, e.g. Nurndal, which had a large portion of the population originating from the New World Order New Earth build group.

A map of Godhaven, which was subdivided into many different districts.

The style of a town varies and may range from strict to very lax restrictions on what can be built. In addition, a town may have many smaller "districts", which act as semi-independent towns in their own right.

List of 1.13 (2018) Towns

Name Population Image Notes
Ashenvale 11 AshenvaleMain.png
11.6.1972 Ray 1.89 900.000
1.9.1992 Bianchi 1.72 2,000.50