1.19 Survival Community Spawn Builds: Difference between revisions

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The 1.19 Survival Community Spawn Builds was an event that had the community design the new spawn and nether hub for the [[Minecraft Server|1.19 server]]. The event was started on September 23rd, 2022 and took place on the creative server as its own world. The event was intended to be a community collaboration to create one spawn and one nether hub, but in the end individual ideas were treated as submissions and selected by a voting process ran by a few community members<ref>"1.19 Survival Community Spawn Builds - #minecraft_notices"  
The 1.19 Survival Community Spawn Builds was an event that had the community design the new spawn and nether hub for the [[Minecraft Server|1.19 server]] started on the 23rd of September, 2022. The event took place on the creative server as its own world. The event was intended to be a community collaboration to create one spawn and one nether hub, but in the end individual ideas were treated as submissions and selected by a voting process ran by a few community members<ref>"1.19 Survival Community Spawn Builds - #minecraft_notices"  


https://discord.com/channels/176364445797318656/595223428165009408/1022954884380758076</ref>.
https://discord.com/channels/176364445797318656/595223428165009408/1022954884380758076</ref>.
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==Results==
==Results==
The spawn with the most votes was "Hub 5" with 20 (66.7%) of votes<ref>https://discord.com/channels/176364445797318656/1022942381785493534/1032762086373208085</ref>, and the nether hub with the most votes was "Hub 5" with 20 (58.8%) of votes<ref>https://discord.com/channels/176364445797318656/1022942291998015610/1032398087634833448</ref>. Both were included in the final 1.19 map.
The spawn with the most votes was "Hub 5" with 20 (66.7%) of votes<ref>https://discord.com/channels/176364445797318656/1022942381785493534/1032762086373208085</ref>, and the nether hub with the most votes was "Hub 5" with 20 (58.8%) of votes<ref>https://discord.com/channels/176364445797318656/1022942291998015610/1032398087634833448</ref>. Both were included in the final 1.19 map.
{{Note|'''Note:''' There is some mismatch in comments and images due to builds being edited after feedback<ref>https://docs.google.com/spreadsheets/d/1di-77cLuAtp4Me8l8DbMSDFN5-Qo3pGGC29jp12PRIE/edit#gid=0</ref>.}}


===Spawns===
===Spawns===
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!Votes
!Votes
!Comments
!Comments
!Image
! Image  
|-
|-
|WhimsyBridges
|WhimsyBridges
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Drolnogard
Drolnogard


Gandeldalf
Gandeldalf  
|20 (66.7%)
|
|
*"aesthetics over function for amenities"
*"Pumpkin farmland not very functional"
*"small portals"
|
|
* "aesthetics over function for amenities"
|-
* "Pumpkin farmland not very functional"
|SierraStorms
* "small portals"
|7 (23.3%)
|N/A
|
|
|-
|-
|Scia
|[Unknown]
|
| 2 (6.7%)  
|
* "A bit narrow"
* "Portals impractical"
* "impossible for elytra"
* "bad for mounts (horses,llama, Camels??)"
* "needs to be larger"
* "could use more entrances"
* "flowers destrict player movement"
|
|
*"simple design good detail"
*"small"
*"good colors"
*"prefering portals in dioramas"
|Note: "Hub 6" from the spawn survey.
|-
|-
|SierraStorms
|SierraStorms


|1 (3.3%)
|
|
*"Phantoms problem | No roof"
*"very simple in neither a good nor bad way"
|
|
* "Phantoms problem | No roof"
|-
* "very simple in neither a good nor bad way"
|Hannah
|0 (0%)
|N/A
|
|
|-
|-
|SierraStorms
|Scia
|
|0 (0%)
|
|
* glass blinding for some
*"A bit narrow"
*"Portals impractical"
*"impossible for elytra"
*"bad for mounts (horses,llama, Camels??)"
*"needs to be larger"
*"could use more entrances"
*"flowers destrict player movement"
|
|
|-
|-
|SierraStorms
|SierraStorms
|0 (0%)
|
|
*glass blinding for some
|
|
* good idea, meh execution
|-
|-
|
|SierraStorms
|
|
* "simple design good detail"
* "small"
* "good colors"
* "prefering portals in dioramas"
|
|-
|Hannah
|
|N/A
|N/A
|
|
*good idea, meh execution
|}
|}


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|+
|+
!Designers
!Designers
!Comments<ref>https://docs.google.com/spreadsheets/d/1di-77cLuAtp4Me8l8DbMSDFN5-Qo3pGGC29jp12PRIE/edit#gid=0</ref>
!Votes
!Image
!Comments  
!Image  
|-
|-
|Omattox
|Senor_Kevin
G0rd0nFreeman
|20 (58.8%)
|
*"elytra death likely"
*"color-coded directories would be nice"
* "too much brown"
*"stairs obstruct elytra and visibility"
*"Portals will distort carpet colors"
*"needs brewing stuff"
* "remove pillars in between portals and stairs"
*"Too much portal noise - you must go though the portal with the boat and there is no other way and because of it you will get the portal noise every time"
|
|-
|Hannah
|9 (26.5%)
|
|
*"ghasts are a big concern"
*"too bright"
*"outer decor is a bit messy"
*"eyes are melting"
*"shape good, outer decor loses the vote"
*"too much quartz"
*"directory aesthetics not ideal"
*"everyone loves rainbow beacon"
*"not good for shenanigans but it does have a lot of space and axolotls"
*"current state of the build doesn't capitalize on the possibilities"
*"interior bits don't mesh with outer design"
|
|
|-
|-
|FunnyPan
|FunnyPan
|3 (8.8%)
|
|
*"feels very homey"
*"feels very homey"
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*"brown is preferred over red"
*"brown is preferred over red"
*"dark"
*"dark"
|
|-
|Senor_Kevin
G0rd0nFreeman
|
*"elytra death likely"
*"color-coded directories would be nice"
*"too much brown"
*"stairs obstruct elytra and visibility"
*"Portals will distort carpet colors"
*"needs brewing stuff"
*"remove pillars in between portals and stairs"
*"Too much portal noise - you must go though the portal with the boat and there is no other way and because of it you will get the portal noise every time"
|
|-
|SierraStorms
|
*"wouldn't mind if this was the hub, some ceiling lighting would be good"
|
|
|-
|-
|Ravenpuffe
|Ravenpuffe
|2 (5.9%)
|
|
*"Stair orientation has the same problem as 1.16"
*"Stair orientation has the same problem as 1.16"
*"blinding"
*"blinding"
*"roof above iceway is too low too much quartz"
* "roof above iceway is too low too much quartz"
*"feels very nice and open"
*"feels very nice and open"
*"stairs make mob transport difficult"
*"stairs make mob transport difficult"
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*"needs to be less bright on the inside (multiple players dislike the brightness)"
*"needs to be less bright on the inside (multiple players dislike the brightness)"
*"Could use some 1.19 blocks"
*"Could use some 1.19 blocks"
|
|-
|SierraStorms
|0 (0%)
|
*"wouldn't mind if this was the hub, some ceiling lighting would be good"
|
|-
|[Unknown]
|0 (0%)
|N/A
|Note: "Hub 4" from the nether hub survey.
|-
|Omattox
|N/A
|
*"ghasts are a big concern"
*"outer decor is a bit messy"
*"shape good, outer decor loses the vote"
*"directory aesthetics not ideal"
*"not good for shenanigans but it does have a lot of space and axolotls"
*"current state of the build doesn't capitalize on the possibilities"
*"interior bits don't mesh with outer design"
|
|
|-
|-
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Kirb_is_Cool
Kirb_is_Cool
|N/A
|
|
* "overall shape bad"
*"overall shape bad"
* "Blends in with Nether fog! hard to see"
*"Blends in with Nether fog! hard to see"
* "vector"
*"vector"
|
|-
|Hannah
|
* "too bright"
* "eyes are melting"
* "too much quartz"
* "everyone loves rainbow beacon"
|
|
|}
|}

Revision as of 14:47, 9 December 2022

The 1.19 Survival Community Spawn Builds was an event that had the community design the new spawn and nether hub for the 1.19 server started on the 23rd of September, 2022. The event took place on the creative server as its own world. The event was intended to be a community collaboration to create one spawn and one nether hub, but in the end individual ideas were treated as submissions and selected by a voting process ran by a few community members[1].

Results

The spawn with the most votes was "Hub 5" with 20 (66.7%) of votes[2], and the nether hub with the most votes was "Hub 5" with 20 (58.8%) of votes[3]. Both were included in the final 1.19 map.

Note: There is some mismatch in comments and images due to builds being edited after feedback[4].

Spawns

Designers Votes Comments Image
WhimsyBridges

LonkReborn

Omattox

Creeper_02

racc1984

Uncle__Jimbo

Thiskal

Trainerchris2

Kirb_is_Cool

Scia8098

G0rd0nFreeman

YourLocalPiebro

Drolnogard

Gandeldalf

20 (66.7%)
  • "aesthetics over function for amenities"
  • "Pumpkin farmland not very functional"
  • "small portals"
SierraStorms 7 (23.3%) N/A
[Unknown] 2 (6.7%)
  • "simple design good detail"
  • "small"
  • "good colors"
  • "prefering portals in dioramas"
Note: "Hub 6" from the spawn survey.
SierraStorms 1 (3.3%)
  • "Phantoms problem | No roof"
  • "very simple in neither a good nor bad way"
Hannah 0 (0%) N/A
Scia 0 (0%)
  • "A bit narrow"
  • "Portals impractical"
  • "impossible for elytra"
  • "bad for mounts (horses,llama, Camels??)"
  • "needs to be larger"
  • "could use more entrances"
  • "flowers destrict player movement"
SierraStorms 0 (0%)
  • glass blinding for some
SierraStorms N/A
  • good idea, meh execution


Nether Hubs

Designers Votes Comments Image
Senor_Kevin

G0rd0nFreeman

20 (58.8%)
  • "elytra death likely"
  • "color-coded directories would be nice"
  • "too much brown"
  • "stairs obstruct elytra and visibility"
  • "Portals will distort carpet colors"
  • "needs brewing stuff"
  • "remove pillars in between portals and stairs"
  • "Too much portal noise - you must go though the portal with the boat and there is no other way and because of it you will get the portal noise every time"
Hannah 9 (26.5%)
  • "too bright"
  • "eyes are melting"
  • "too much quartz"
  • "everyone loves rainbow beacon"
FunnyPan 3 (8.8%)
  • "feels very homey"
  • "directory boards are well-integrated"
  • "side decor is an elytra hazard"
  • "corner decor obstructs some amenity visibility"
  • "roof shape might create issues if the iceway roof is flat"
  • "directories are very visible and easy to find"
  • "can see 3 directories from one angle"
  • "too red"
  • "Oma doesn't like the trapdoors on the letters"
  • "brown is preferred over red"
  • "dark"
Ravenpuffe 2 (5.9%)
  • "Stair orientation has the same problem as 1.16"
  • "blinding"
  • "roof above iceway is too low too much quartz"
  • "feels very nice and open"
  • "stairs make mob transport difficult"
  • "quartz is over used - (subjective)"
  • "stairs easy to fall off of"
  • "layered is problematic"
  • "too many holes to fall into"
  • "needs to be less bright on the inside (multiple players dislike the brightness)"
  • "Could use some 1.19 blocks"
SierraStorms 0 (0%)
  • "wouldn't mind if this was the hub, some ceiling lighting would be good"
[Unknown] 0 (0%) N/A Note: "Hub 4" from the nether hub survey.
Omattox N/A
  • "ghasts are a big concern"
  • "outer decor is a bit messy"
  • "shape good, outer decor loses the vote"
  • "directory aesthetics not ideal"
  • "not good for shenanigans but it does have a lot of space and axolotls"
  • "current state of the build doesn't capitalize on the possibilities"
  • "interior bits don't mesh with outer design"
WhimsyBridges

racc1984

LonkReborn

Kirb_is_Cool

N/A
  • "overall shape bad"
  • "Blends in with Nether fog! hard to see"
  • "vector"

References

{{#get_web_data:url=https://wiki.rtgame.co.uk/api.php?action=query&smaxage=86400&maxage=86400&format=json&prop=extracts&titles=1.19_Survival_Community_Spawn_Builds&exintro=1&exchars=160&explaintext=1%7Cformat=JSON%7Cdata=description=extract}}