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Map Art (1.14): Difference between revisions
From RTGame Wiki
m (Adding map art entries) |
(Adding map art entries) |
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Map art became more popular in 1 | Map art became more popular in 1.14-1.15, both with server life span, and size of the world. They were commonly created over ocean biomes, thanks to the lack of other settlements and with no terraforming required in the way. | ||
==Large maps== | ==Large maps== | ||
Maps that exceed the usual 128x128 size. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
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|- | |- | ||
|[[File:Pokemon Super Mystery Dungeon.png|alt=|frameless]] | |[[File:Pokemon Super Mystery Dungeon.png|alt=|frameless]] | ||
| | |Pokémon Super Mystery Dungeon | ||
|512x256 | |512x256 | ||
|None | |None | ||
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|Skylounge | |Skylounge | ||
|512x128 | |512x128 | ||
| -8279 64 6666 | | -8279 64 6666 | ||
|Skylounge crew | |Skylounge crew | ||
|I've been hearing very positive feedback about the SkyLounge and how people are fans of the concept and the execution of it. I was wondering if I could maybe incorporate one into the nether hub. Just a thought, so let me know how you feel about it. Thanks | |I've been hearing very positive feedback about the SkyLounge and how people are fans of the concept and the execution of it. I was wondering if I could maybe incorporate one into the nether hub. Just a thought, so let me know how you feel about it. Thanks | ||
|- | |- | ||
| | | | ||
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|128x256 | |128x256 | ||
|None | |None | ||
|Trainerchris2 | |Trainerchris2 | ||
|Extra notes | |Extra notes | ||
|- | |- | ||
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|Rias | |Rias | ||
|256x128 | |256x128 | ||
| -6157 64 3641 | | -6157 64 3641 | ||
|shelton9182 | |shelton9182 | ||
|Extra notes | |Extra notes | ||
Line 66: | Line 66: | ||
|128x256 | |128x256 | ||
|None | |None | ||
|Trainerchris2 | |Trainerchris2 | ||
|Extra notes | |||
|} | |||
== Maps == | |||
{| class="wikitable sortable" | |||
|- | |||
!Thumbnail | |||
!Name!!Coordinates | |||
!Builders | |||
!Notes | |||
|- | |||
|[[File:Luigi.png|alt=|frameless]] | |||
|An Inevitability | |||
Variants: | |||
Cursed Face 1 | |||
Cursed Face 2 | |||
|None | |||
|Trainerchris2 | |||
|Extra notes | |||
|- | |||
| | |||
|Beta Noir | |||
|72828 64 -7169 | |||
|Bullwhip | |||
|Extra notes | |||
|- | |||
| | |||
|Big Funni | |||
|None | |||
|Trainerchris2 | |||
|Extra notes | |||
|- | |||
| | |||
|Big Chungus | |||
|None | |||
|Trainerchris2 | |||
|Extra notes | |Extra notes | ||
|} | |} |
Revision as of 14:28, 15 January 2021
Map art became more popular in 1.14-1.15, both with server life span, and size of the world. They were commonly created over ocean biomes, thanks to the lack of other settlements and with no terraforming required in the way.
Large maps
Maps that exceed the usual 128x128 size.