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Map Art (1.14): Difference between revisions
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m (2c170fbd-7cf7-4e7d-9df7-a05c7d23b346 moved page Map Art (1.14-1.15) to Map Art (1.14)) |
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Map art became more popular in 1.14-1.15, both with server life span, and size of the world. They were commonly created over ocean biomes, thanks to the lack of other settlements and with no terraforming required in the way. | Map art became more popular in 1.14-1.15, both with server life span, and size of the world. They were commonly created over ocean biomes, thanks to the lack of other settlements and with no terraforming required in the way. At the end of the 1.15 server there were a total of 69 maps made. | ||
==Large maps== | ==Large maps== | ||
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|EldinCanyon, TacoMan23, Amplier, CubularCreeper | |EldinCanyon, TacoMan23, Amplier, CubularCreeper | ||
|- | |- | ||
|[[File:Starry Night.png|alt=|frameless| | |[[File:Starry Night.png|alt=|frameless|300x300px]] | ||
|Starry Night | |Starry Night | ||
Variants: | Variants: | ||
Line 439: | Line 439: | ||
|Trainerchris2 | |Trainerchris2 | ||
|- | |- | ||
| | |[[File:Theadonns Gravel Love Story.png|alt=|frameless|300x300px]] | ||
|Theadonns Gravel Love Story | |Theadonns Gravel Love Story | ||
Variants: | Variants: | ||
Line 447: | Line 447: | ||
|Trainerchris2 | |Trainerchris2 | ||
|- | |- | ||
| | |[[File:The White Album.png|alt=|frameless|154x154px]] | ||
|The White Album | |The White Album | ||
|None | |None | ||
|Tillion_23 | |Tillion_23 | ||
|- | |- | ||
| | |[[File:Toad.png|alt=|frameless|155x155px]] | ||
|Toad | |Toad | ||
|None | |None | ||
|Trainerchris2 | |Trainerchris2 | ||
|- | |- | ||
| | |[[File:UN Logo.png|alt=|frameless|300x300px]] | ||
|UN Logo | |UN Logo | ||
Variants: | Variants: | ||
Line 465: | Line 465: | ||
|Tillion_23 | |Tillion_23 | ||
|- | |- | ||
| | |[[File:Warpstar Kirb.png|alt=|frameless|150x150px]] | ||
|Warpstar Kirb | |Warpstar Kirb | ||
|None | |None | ||
|Trainerchris2 | |Trainerchris2 | ||
|- | |- | ||
| | |[[File:Welcome To Hell.png|alt=|frameless|150x150px]] | ||
|Welcome To Hell | |Welcome To Hell | ||
|None | |None | ||
|Trainerchris2 | |Trainerchris2 | ||
|- | |- | ||
| | |[[File:Wheezerzone.png|alt=|frameless|150x150px]] | ||
|Wheezerzone | |Wheezerzone | ||
| -268 64 2695 | | -268 64 2695 | ||
Line 481: | Line 481: | ||
TeamwinFTW | TeamwinFTW | ||
|- | |- | ||
| | |[[File:7 Grand Dad.png|alt=|frameless|299x299px]] | ||
|7 Grand Dad | |7 Grand Dad | ||
Variants: | Variants: |
Latest revision as of 22:45, 5 May 2021
Map art became more popular in 1.14-1.15, both with server life span, and size of the world. They were commonly created over ocean biomes, thanks to the lack of other settlements and with no terraforming required in the way. At the end of the 1.15 server there were a total of 69 maps made.
Large maps
Maps that exceed the usual 128x128 size.