Sai City (1.14): Difference between revisions
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Sai City is a town | Sai City is a town located in the south-west area of the world; founded in mid-October, Sai City aims to create a pleasant community of citizens within an aesthetically pleasing town. While, previously, the town was often seen as a sequel to the neighbouring town of Sakurium, Sai City has since merged with its larger counterpart. | ||
==History== | ==History== | ||
Sai City | Sai City was originally created as branch from the town of Sakurium - an urbanization-centric city which is now considered inactive. Sai City, in comparison, acts as a suburban area, featuring different build themes for each of its districts. | ||
Sai City was created when | Sai City was created when many of Sakurium's active members wanted a fresh start on the server, subsequently building a settlement downwind of the original town. While only 10 players joined for the new settlement, several structures have been created in aims to benefit both the town and the server as a whole. | ||
Eventually, Sakurium merged with Sai City, removing the Sai City's status as a branch of the former town. | |||
==Population== | ==Population== | ||
Currently, Sai City has 13 residents: | |||
*DrthVrdr (Mayor) | *DrthVrdr (Mayor) | ||
Line 39: | Line 40: | ||
===Decrepit Roman Portal Spawn=== | ===Decrepit Roman Portal Spawn=== | ||
The entrance of Sai City resembles a decrepit Roman ruin alongside a worn and broken down aqueduct | The entrance of Sai City resembles a decrepit Roman ruin alongside a worn and broken-down aqueduct; it is fitted with lots of detail, a rule-board, and a wall with a map. | ||
[[File:Decrepit Roman Portal Spawn.png|thumb|The main entrance into Sai City, alongside a broken aqueduct]] | [[File:Decrepit Roman Portal Spawn.png|thumb|The main entrance into Sai City, alongside a broken aqueduct]] | ||
===Community Storage=== | ===Community Storage=== | ||
A place where people can place | A place where people can place their materials and ingredients for other townspeople to use; ot is equipped with every type of furnace, large amounts of chests and barrels, a mini enchanting room, and, finally, a stonecutter and grindstone. The second floor also has two beds, in which new townsfolk or travelling visitors can sleep for the night. | ||
[[File:Storage House.png|thumb|The Community Storage House]] | [[File:Storage House.png|thumb|The Community Storage House]] | ||
<br /> | <br /> | ||
===Community Stables (Planned)=== | ===Community Stables (Planned)=== | ||
A place filled to the brim with animals | A place filled to-the-brim with animals which is free to the public for materials and consumer goods. Animals are free to be bred, and you are allowed to kill them for ingredients as long as a minimum of two of each species are left behind. | ||
===Tri-Use Aqueduct (21% Complete)=== | ===Tri-Use Aqueduct (21% Complete)=== | ||
The Tri-use aqueduct is a winding section of border-wall that wraps itself around the town | The Tri-use aqueduct is a winding section of border-wall that wraps itself around the town; once finished, it will be capable of transporting water to agricultural areas, be used for quick boat transportation around town, and act as a protective border wall. | ||
==Districts== | ==Districts== | ||
There are multiple districts within Sai City | There are multiple districts within Sai City, each with their own policies; the districts are as follows: | ||
===<u>Sai City</u>=== | ===<u>Sai City</u>=== | ||
Sai City is the main residential area of the town, and will soon contain most of the public builds including the planned buildings: Golf Course, Mega Mall, Coliseum, Library, Lava Pagoda, etc. | Sai City is the main residential area of the town, and will soon contain most of the public builds (including the planned buildings: Golf Course, Mega Mall, Coliseum, Library, Lava Pagoda, etc. | ||
Build Codes: | Build Codes: |
Revision as of 20:29, 12 June 2020
Sai City | |
---|---|
Founded | October 16, 2019 |
Mayor | Professor_Sword |
Population | 13 |
Status | Active |
Location | |
Coordinates | -3320, 8104 |
Links | |
Dynmap |
Sai City is a town located in the south-west area of the world; founded in mid-October, Sai City aims to create a pleasant community of citizens within an aesthetically pleasing town. While, previously, the town was often seen as a sequel to the neighbouring town of Sakurium, Sai City has since merged with its larger counterpart.
History
Sai City was originally created as branch from the town of Sakurium - an urbanization-centric city which is now considered inactive. Sai City, in comparison, acts as a suburban area, featuring different build themes for each of its districts.
Sai City was created when many of Sakurium's active members wanted a fresh start on the server, subsequently building a settlement downwind of the original town. While only 10 players joined for the new settlement, several structures have been created in aims to benefit both the town and the server as a whole.
Eventually, Sakurium merged with Sai City, removing the Sai City's status as a branch of the former town.
Population
Currently, Sai City has 13 residents:
- DrthVrdr (Mayor)
- Professor_Sword (Vice-Mayor)
- DannySucksAtMC
- markthomas007
- happydr
- _xerity
- Phantom_Regiment
- MoroboshiAtaru
- Bloxyway
- SergeyMeyer
- cakeiseaten
- Mechanic72
- Thumpted
Structures
Decrepit Roman Portal Spawn
The entrance of Sai City resembles a decrepit Roman ruin alongside a worn and broken-down aqueduct; it is fitted with lots of detail, a rule-board, and a wall with a map.
Community Storage
A place where people can place their materials and ingredients for other townspeople to use; ot is equipped with every type of furnace, large amounts of chests and barrels, a mini enchanting room, and, finally, a stonecutter and grindstone. The second floor also has two beds, in which new townsfolk or travelling visitors can sleep for the night.
Community Stables (Planned)
A place filled to-the-brim with animals which is free to the public for materials and consumer goods. Animals are free to be bred, and you are allowed to kill them for ingredients as long as a minimum of two of each species are left behind.
Tri-Use Aqueduct (21% Complete)
The Tri-use aqueduct is a winding section of border-wall that wraps itself around the town; once finished, it will be capable of transporting water to agricultural areas, be used for quick boat transportation around town, and act as a protective border wall.
Districts
There are multiple districts within Sai City, each with their own policies; the districts are as follows:
Sai City
Sai City is the main residential area of the town, and will soon contain most of the public builds (including the planned buildings: Golf Course, Mega Mall, Coliseum, Library, Lava Pagoda, etc.
Build Codes:
- Tell a Squad Member where you want to build
- You can ask a squad member to build the house for you if you do not want to do it yourself. Note that they will probably build a style that fits the surroundings
Sakurium (Closed)
One of the biggest modern towns in the server. Contains metropolitan skyscrapers and other massive concrete structures. Due to inactiveness and elitism the town closed down and became a district instead. Markthomas007 is now revamping it and is hoping to open it again in the future once finished.
Build Codes:
- Build your building in a seperate world or show a video or screenshot and show the Squad Members.
- Once you are allowed to build, get shown to an empty plot you would like to build in
- Finish your build (The squad members had to fix several buildings due to people not finishing their structure)
Henix Alley
A machinery sandbox that is perfect for building public or private auto-farms.
Build Codes:
- Build your auto-farm with a one block gap between other auto-farms. This will give a feeling of compactness and the dirty 1800's
- Box your farms to prevent them from showing their insides.
- Give the feeling of the dirty 1800's by slumming the place up a bit
Ashen Hills (Planned)
An ashen, flaming, charred island covered in dead trees, bushes, and dilapidated old buildings. If you want to build a specific build style relating to a post apocalyptic society, this is the place to go.
Build Codes:
- Build a structure that matches the environment
- Roads don't exist
- Be architecturally realistic
Cobble Canyon (Planned)
A mountainous districts full of rocks, rocks, and pretty much more rocks. Don't forget the stalagmites!
[M&P Enterprises] is an exclusively owned region within the Cobble Canyon owned by SergeyMeyer. It's size classifies it as a sub-district.
Build Codes:
- Build a structure that matches the environment
- Sai City rules apply
Links
Sai City's Discord